Jason Lee of nineoverten.com gave the first review of Stack King including the excellent line “casual gaming perfection.” You can still read the original interview at nineoverten.com. With the latest update to Stack King I gave an interview to nineoverten.com. You can read the interview on their website.
The reviews are starting to come in. appbite.com has a fantastic review by Maria Poeana. Maria gave Stack King an exciting 4/5. Late tonight tapscape.com posted their review. In it Shaun Campbell called Stack King “simple, addictive game-play.” Exactly what we were aiming for when we created Stack King. Simple, addictive and fun. tapscape.com gave Stack King a 9/10.
We are amazingly proud of our first effort in iOS gaming. Stack King has done well for us and we want more people to experience the magic that we programmed into it. To make that happen we made Stack King free for the foreseeable future with the update that we put out today. The update also includes some excellent new features.
- Custom levels created by the user with their photos
- Improved scoring system
- UI optimizations
- Korean localization
We hope everyone that hasn’t had the chance to try out Stack King yet will now be able to. Please, enjoy!
“The guys over at Appy LLC know something about building casual mobile games, and there’s no better example than their first release for iOS devices called Stack King.”
“For such as relatively simple premise, Appy has hit casual gaming perfection with Stack King. Nine Over Ten 9/10 rates Stack King at a 5 out of 5. HIGHLY RECOMMENDED.”
We took great care to try and make all parts of Stack King be of excellent quality. Today we finished the Stack King Theme. Give it a listen; we are thrilled with how it turned out.
Apple just recently announced the app store experienced a one billion increase in downloads from last month, reaching a remarkable 15 billion milestone. At this rate, the users are downloading an average of 32 million apps per day, surpassing the total amount in the first month of the App Store. Apple tends to be discreet about the amount they make in revenue through applications, but we can calculate an approximate figure. The average ratio of paid to free apps is between 1:15 and 1:40. This means there has been roughly 375 million to 1 billion paid apps sold. As of the 11th of this month, the average price for a paid app is $1.44. So that suggests between 540 million and 1 billion 40 million has been spent on apps in the app store. Apple only gets 30 percent of the revenue, so between 112 and 300 million. This means they paid out between 378 million and 700 million to third party app developers. These figures are completely subjective based on the ratio of paid to free apps. Regardless of the rate, it’s safe to say Apple is making a whole lot of money from their app store.
The store’s achievements are mainly due to the low app prices. If you have an iOS device, which over 200 million of us do, it usually takes less than 2 dollars and a few seconds for a download. Since apps are easily accessible at low prices, costumers are ok with filling their device with various apps which quickly accumulate into a hefty profit. In fact, Apple says that the 200 million iOS users throughout the world have downloaded 75 apps each on average. This is why third party app development has gained so much popularity; developers want to make a killing while the application market is still hot.