Recent Posts

Stack Kings Stacks New Features

October 29th, 2012 0 Comments

Casual Gaming Perfection Continuing to expand on our excellent game, Stack King, we added support for the iPhone 5′s new, beautiful screen and we like the way Stack King looks on it. For iPad users we added Stack King now allows you to stack with the cool home arcade, the iCade. All of this also comes with a new Say Anything themed level.

  • iCade
  • iPhone 5
  • Say Anything Themed Level
  • Performance Enhancements and Bug Fixes

Stack King is still free. If you haven’t tried it yet, please do.

Nine Over Ten Interview

December 28th, 2011 0 Comments

Jason Lee of nineoverten.com gave the first review of Stack King including the excellent line “casual gaming perfection.”  You can still read the original interview at nineoverten.com.  With the latest update to Stack King I gave an interview to nineoverten.com.  You can read the interview on their website.

New Stack King Reviews

December 20th, 2011 0 Comments

The reviews are starting to come in.  appbite.com has a fantastic review by Maria Poeana.  Maria gave Stack King an exciting 4/5.  Late tonight tapscape.com posted their review.  In it Shaun Campbell called Stack King “simple, addictive game-play.”  Exactly what we were aiming for when we created Stack King.  Simple, addictive and fun.  tapscape.com gave Stack King a 9/10.

Stack King Updated and Is Now Free

December 14th, 2011 0 Comments

Custom Level ScreenshotWe are amazingly proud of our first effort in iOS gaming.  Stack King has done well for us and we want more people to experience the magic that we programmed into it.  To make that happen we made Stack King free for the foreseeable future with the update that we put out today.  The update also includes some excellent new features.

  • Custom levels created by the user with their photos
  • Improved scoring system
  • UI optimizations
  • Korean localization

We hope everyone that hasn’t had the chance to try out Stack King yet will now be able to.  Please, enjoy!

Appy Halloween

November 1st, 2011 0 Comments
Steve Jobs carved into the Apple Logo

A carving of the Apple, Inc. logo with Steve Jobs' head replacing the bite.

We enjoyed Halloween at Appy by handing out candy to the hundreds of kids that came to our doors and by carving pumpkins. Along with the traditional pumpkin carvings we also carved a special one in honor of Steve Jobs.

Steve Jobs

October 6th, 2011 0 Comments

Steve Jobs leaves behind a strong legacy; not only in Apple but also in Pixar, the products and industries he helped create and shape and the effect he and those products and industries had on the millions of people.  We will miss you Steve.

“Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. ”  Steve Jobs

App Madness Tournament

September 15th, 2011 0 Comments

App Madness Contestant BadgeStack King is competing in an app tournament.  Each week Stack King will go head to head with another game on the App Store.  Votes determine which app comes out on top and moves on to the next round.  Voting opens today.  Please vote for Stack King so we can continue on and square off against other fine apps.

Stack King has “that ‘one more to go’ factor”

September 8th, 2011 0 Comments

Jamie Duffin of Daily Joypad gave Stack King a review we are thrilled about.

“…it does have that ‘one more go’ factor that’s absolutely vital to be a success.”

Read the rest of what Jamie had to say at Daily Joypad.  Get Stack King on the App Store.

Stack King is “casual gaming perfection”

August 22nd, 2011 0 Comments

Jason Lee of nineoverten.com gave the first review of Stack King.  We love what he had to say:

“The guys over at Appy LLC know something about building casual mobile games, and there’s no better example than their first release for iOS devices called Stack King.”

“For such as relatively simple premise, Appy has hit casual gaming perfection with Stack King. Nine Over Ten 9/10 rates Stack King at a 5 out of 5. HIGHLY RECOMMENDED.”

Read the full review at nineoverten.com.  Get Stack King on the App Store.

Stack King Trailer

August 16th, 2011 0 Comments

Stack King Theme Song

August 5th, 2011 0 Comments

 

 

We took great care to try and make all parts of Stack King be of excellent quality.  Today we finished the Stack King Theme.  Give it a listen; we are thrilled with how it turned out.

Teaser Screenshots

July 28th, 2011 0 Comments

    

iOS Explosion

July 15th, 2011 0 Comments

Apple just recently announced the app store experienced a one billion increase in downloads from last month, reaching a remarkable 15 billion milestone. At this rate, the users are downloading an average of 32 million apps per day, surpassing the total amount in the first month of the App Store. Apple tends to be discreet about the amount they make in revenue through applications, but we can calculate an approximate figure. The average ratio of paid to free apps is between 1:15 and 1:40. This means there has been roughly 375 million to 1 billion paid apps sold. As of the 11th of this month, the average price for a paid app is $1.44. So that suggests between 540 million and 1 billion 40 million has been spent on apps in the app store. Apple only gets 30 percent of the revenue, so between 112 and 300 million. This means they paid out between 378 million and 700 million to third party app developers. These figures are completely subjective based on the ratio of paid to free apps. Regardless of the rate, it’s safe to say Apple is making a whole lot of money from their app store.

The store’s achievements are mainly due to the low app prices. If you have an iOS device, which over 200 million of us do, it usually takes less than 2 dollars and a few seconds for a download. Since apps are easily accessible at low prices, costumers are ok with filling their device with various apps which quickly accumulate into a hefty profit. In fact, Apple says that the 200 million iOS users throughout the world have downloaded 75 apps each on average. This is why third party app development has gained so much popularity; developers want to make a killing while the application market is still hot.

We have the hardest time with titles

June 27th, 2011 2 Comments

Orson Scott Card

June 23rd, 2011 0 Comments

“You have to measure your success by the way your audience responds to your games. No matter how small that audience is, it’s yours. Your game is part of the lives and the memories of those people in a way that WordPerfect or Lotus 1-2-3 or Windows can never be.”

Orson Scott Card